I am currently a Research Assistant at Meta Reality Labs. I am actively involved in gathering and analyzing user behavior data using various methods such as laboratory investigations, qualitative usability research, and online experimentation. I collaborate with a research team that conducts studies in AR/VR and EMG-related neural-brain interaction technologies, involving a substantial participant base and generating a large volume of datasets. I foster interdisciplinary collaboration by partnering with UX teams, research scientists, engineers, and program managers, overseeing projects from inception to completion with a keen emphasis on resource, time, and funding optimization. Additionally, I contribute to research efficiency by establishing standardized processes, exemplary procedures, and developing a centralized repository for research insights within Reality Labs.
As a graduate from Brandeis University with a BA in Psychology (Cum Laude) and a minor in Linguistics, I have taken relevant courses in UX design, HCI, statistical computing, and anthropology of digital cultures, among others, and have developed technical skills in tools such as Figma, Qualtrics, and R. In addition to my academic pursuits, I have gained practical experience as a Website Analysis Volunteer for the Jewish Climate Network and a Student Researcher and Developer for my Rentree Project, and the environmentally-sustainable clothing brand Vetta. I am eager to continue developing my skills and applying them to create meaningful and impactful user experiences that improve people's lives. |